This Stray guide explains where to go on The Rooftops after running across crane.
Stray is finally here after months of anticipation. And it hasn’t disappointed.
The new game from BlueTwelve Studio and Annapurna Interactive delivers a puzzle packed adventure where you control a cat on his mission to reunite with his family.
He joins up with robot drone B-12 and the two must work together to open a sealed city and save its robot inhabitants.
Stray offers everything you could want from a game where you play as a cat. Run, jump, scratch – it’s all here. And it’s great fun.
The cat’s adventure in Stray involves solving puzzles every step of the way. Some are easy while others can leave you stuck and testing the limits of your brain power.
The Rooftops is Stray‘s fifth chapter out of twelve. Once you reach The Rooftops you may be wondering where you need to go next after running across a crane.
Keep reading to find out…
Where To Go On The Rooftops After Running Across Crane in Stray
The way forward may not be immediately apparent, as is usually the case in Stray. But thankfully, it isn’t too difficult to figure out where you need to go next. Check out these steps below…
This is where to go on The Rooftops after running across crane in Stray: Climb up the box on the right side of the roof, then onto the scaffolding platform. Push the plank down to create a bridge to the other set of scaffolding. Cross over and go through broken vent.
And that’s it! You’re onto the next area without too much hassle.
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