We got our first glimpse of Assassin’s Creed Shadows gameplay earlier this week (which included the ability to pet Shiba Inu dogs) and now we know how much of Japan we will get to explore in its map.
In an interview with VGC after Ubisoft Forward, associate game director Simon Lemay-Comtois discussed the size of Assassin’s Creed Shadows‘ map, saying that it’s similar in size to Egypt in Assassin’s Creed Origins.
“It’s about roughly similar to Origins, so it’s smaller than Valhalla in terms of territory,” Lemay-Comtois told VGC.
“There is some body of water around Japan… We have the coastlines and lake Biwa is a very big lake, but [the map is] roughly the size of Origins,” he continued.
The associate game director explained that the size of the game’s map was dictated by the story they wanted to tell.
“The story that we focus on is mostly on central Japan, so we don’t expand all the way to the entirety of Japan, so therefore we knew we had a rough idea for the territory we wanted to cover,” he explained.
Specifically referencing castles of Kyoto, Osaka, and Azuchi, Lemay-Comtois said that the team built them out and then thought about how much space was needed between them “so that it becomes credible and feels like an adventure as you move between them” without unnecessarily arduous travel.
Shadows takes place at the tail end of the Sengoku period in 16th-century Japan. It features dual protagonists: Yasuke, an African samurai and historical figure, and Naoe, a female ninja.
The game is scheduled for release on 15 November.
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