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Stray: What Is Code For Door After The Flat?

Stray on PS5

Credit: Annapurna Interactive

This Stray guide explains what the code for the door after The Flat is.

Stray is finally here after months of anticipation. And it hasn’t disappointed.

The new game from BlueTwelve Studio and Annapurna Interactive delivers a puzzle packed adventure where you control a cat on his mission to reunite with his family.

He joins up with robot drone B-12 and the two must work together to open a sealed city and save its robot inhabitants.

Stray offers everything you could want from a game where you play as a cat. Run, jump, scratch – it’s all here. And it’s great fun.

The cat’s adventure in Stray involves solving puzzles every step of the way. Some are easy while others can leave you stuck and testing the limits of your brain power.

The door after the flat in Stray
The locked door with the keypad on the left.

The Flat is the third chapter in the game. As part of this level, players will need to find a code for a door in a corridor.

Follow the below steps to learn how to find the code. And keep reading if you just want us to tell you the code…

What Is Code For Door After The Flat In Stray?

The code for the door isn’t too tricky to find. Just a few quick steps and you’ll know it and be able to progress your adventure.

This is how to find the code for the door after The Flat in Stray: In the corridor, turn right into a small room. Turn on your torch (left on d-pad on PS4/PS5) to illuminate the room. Jump up to the shelves on the left. The door code is written on a whiteboard behind a can of paint on the shelf. Knock the can of paint off to reveal the code behind.

What is the code for the door after The Flat in Stray? The door code is 3748.

Code for the locked door after the flat in Stray
The code written on a board.

Now you can go through the door and continue the game’s story.

Did you find this Stray guide useful? Let us know in the comment section below and don’t forget to check out our other gaming articles

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Joe Harby

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Joe is one of the editors and founders of Downtime Bros and an accredited critic. He has more than a decade of experience in journalism and communications. He is passionate about everything in the worlds of gaming, movies, and TV, as demonstrated by the countless words he has written about them. He is overly proud of his Bloodborne platinum trophy and plays too much Call of Duty. Follow him on Twitter and check out his reviews on OpenCritic.

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