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Baldur’s Gate 3 update 1.005.001 Patch 5 notes and changes

Baldur's Gate 3 Patch 5 image.

Credit: Larian Studios.

Baldur’s Gate 3 just keeps getting better. Throughout the game’s Early Access period and since its full release earlier this year, Larian Studios has remained committed to delivering regular updates. And one of the biggest Baldur’s Gate 3 updates yet has arrived in the form of Patch 5 (version 1.005.001).

Larian are calling it their “most feature-filled update yet” (which is saying a lot considering the size of previous updates). What sticks out in this new patch is the addition of new epilogues, game modes, and improved inventory access.

While Baldur’s Gate 3 already did so much right, its inventory system could be frustrating. Therefore any enhancements are sure to be welcomed by fans. Likewise, even more content for a game already packed to the brim can’t be considered anything but a good thing.

Baldur's Gate 3 Patch 5 on PS5.
Baldur’s Gate 3 Patch 5 on PS5.

You can check out the full list of highlights from the update in the patch notes below, which may contain spoilers.

Baldur’s Gate 3 update 1.005.001 notes (Patch 5)

Key changes and additions

  • Epilogue: An entirely new section at the end of the game after the defeat of the the Netherbrain that aims to provide a well-deserved sense of closure with your allies.
  • Two new play modes: Honour Mode and Custom Mode.
  • Many performance improvements, particularly in Act III.
  • Added dynamic resolution for PS5.
  • Players playing on machines with low VRAM/RAM should see improved performance.
  • The game is now available in Korean!
  • While at camp, you can now access and manage the inventories of companions who aren’t in your active party.
  • Added a brand new fight in Ramazith’s Tower if you betray Nightsong there.
  • Orin’s outfit now drops as loot and is wearable by anyone. We also gave it a suitably disgusting description and name.

Other changes and fixes

  • Shadowheart will always be the owner of the artefact during the tutorial if she is a follower.
  • Becoming half-illithid will now also visually affect your eyes.
  • Basic Action variations (e.g. a free version of Dash that you can perform because of a class feature) that share a hotkey by default will now gain a hotkey according to a certain priority order.
  • A romanced Minthara can now refer to her bond with you using a drow word for deep, unbreakable love.
  • Fixed a bug where party members would sometimes not change back into the armour set they were displaying before entering camp.
  • You can now talk to Mol more about her contract with Raphael in the Guildhall.
  • Withers will sneakily resurrect any dead companions that fell before the final battle so they can join the ending cinematics. What a helpful skeleton.
  • Gave Jaheira her own scene with Danthelon if she approaches him alone.
  • Improved the physics of characters and walls to prevent NPCs being able to shoot through ceilings inside houses.
  • Fixed an issue where Gale’s scene with Mystra after the final combat of the game only played if you had no one else in your party.
  • Made cinematic tweaks to restore sections of Astarion’s Act III Ascendant sex scene.
  • Improved companion reactivity when making the decision before the Netherbrain.
  • The loading screen art now unlocks gradually as you progress through the game.
  • Boo will no longer take damage when thrown.
  • Fixed the puzzle in Cazador’s Palace.
  • Fixed the screen going black during Astarion’s endgame romance scene.
  • Added some additional audio and cinematic work to the intimate scene with the drow in Sharess’ Caress.
  • Wild Shapes that do not have weapons will now benefit from having the Tavern Brawler feat. 

You can check out the complete list of changes, fixes and tweaks made in Baldur’s Gate 3 Patch 5 on the game’s official website.

What are your thoughts on the latest update for Baldur’s Gate 3? Let us know in the comment section below and don’t forget to check out our other gaming articles…

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Joe Harby

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Joe is one of the editors and founders of Downtime Bros and an accredited critic. He has more than a decade of experience in journalism and communications. He is passionate about everything in the worlds of gaming, movies, and TV, as demonstrated by the countless words he has written about them. He is overly proud of his Bloodborne platinum trophy and plays too much Call of Duty. Follow him on Twitter and check out his reviews on OpenCritic.

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