This guide explains which control type to use in Street Fighter 6.
Street Fighter 6, set to release on 2 June, has garnered stellar reviews from critics, who unanimously declare it as one of the most exceptional fighting games ever created, serving as a remarkable addition to the longstanding series. As of writing, the game boasts an impressive rating of 92 on Metacritic. With the introduction of various innovative features, there’s a lot to like about the latest Street Fighter game.
One feature of Street Fighter 6 that adds an impressive layer of accessibility is the option to choose between three different control types.
While this might seem like a fairly rudimentary feature, it is actually much more advanced than it sounds. Rather than simply adjusting the button layout, two of the control types actually change how players interact with the game. This is all done to address the common skill gap that newcomers encounter when playing fighting games for the first time.
When it comes to which control type to use in Street Fighter 6, it comes down to your skill level and how much agency you want over your fighter. The three different types and what they involve are detailed below.
Control Types
Classic
The Classic control type in Street Fighter 6 maintains the traditional six-button layout found in previous entries. It offers a familiar experience for players accustomed to the series, allowing them to execute special moves and combos using the established button combinations.
This type requires the most amount of skill and time to master. However, it also offers players the greatest amount of control and freedom in how they play.
Modern
The Modern control scheme introduces a simplified approach by assigning special moves to a single button combined with a directional input. This control type streamlines the execution of special moves, making it more accessible for newcomers or players who prefer a more straightforward control scheme.
Dynamic
The Dynamic control type is a specialised control type that is only available in certain parts of the Fighting Ground mode and not allowed in online battles. It features a single button layout for auto-attacking based on the player’s range. This control scheme adds a unique twist to the gameplay experience, offering an alternative play style for specific game modes or situations within the game.
This type is designed to make Street Fighter 6 accessible to new players and those wanting a more relaxed fighting experience.
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